<![CDATA[Gawker: valleywag, facebook apps]]> http://tags.gawker.com/assets/base/img/thumbs140x140/gawker.com.png <![CDATA[Gawker: valleywag, facebook apps]]> http://gawker.com/tag/valleywag/facebookapps http://gawker.com/tag/valleywag/facebookapps <![CDATA[The Facebook Faithful Turn Against Mark Zuckerberg's Redesign]]> When will Facebook founder Mark Zuckerberg wake up and realize he made an idiotic mistake by copying Twitter? The Facebook-loving masses loathe the new look — as do Facebook's best pals in Silicon Valley.

The redesign is built around a new "stream" of status updates. It closely mimics the "timeline" feature of Twitter, a much smaller service which, like Facebook user, allows people to post short messages which are then broadcast to friends. But in adopting Twitter's simplified look, Facebook threw out or hid a whole host of features users have grown used to. (Try finding upcoming events, for example, or looking for updates on new friends people have made.)

A Facebook application built to poll users on the design is running 94 percent against the new design, with some 716,000 "no" votes against 44,000 "yes" votes.

One might argue that Zuckerberg didn't do the design to please the lowest common denominator of users, but instead was trying to win over the cognoscenti of Silicon Valley, who have been buzzing nonstop about Twitter. If so, he missed that target badly, too.

Facebook has a special program called "Great Apps" to recognize the best third-party add-ons to the social-networking sites. The favored few include iLike, a music app, and Causes, an app built by a startup called Project Agape which helps people rally their friends to various social issues.

Both have close ties to Facebook: Marc Bodnick, an influential Valley investor who sits on iLike's board, is the brother-in-law of Facebook COO Sheryl Sandberg. Project Agape is backed by former Facebook president Sean Parker, who still owns an estimated 5 percent stake in the company.

But guess who's been dissing Facebook's redesign on Facebook? iLike CEO Ali Partovi and Project Agape's Joe Green. Green recently wrote:

The stream does not out-Twitter Twitter and under-Facebooks Facebook.

Partovi snarkily noted that the new design inspired him to join Twitter — and employees at Slide, another Facebook-app maker, applauded his wit:


And mind you, these are people who make a living off Facebook. If they hate it, what friends will Zuckerberg have left?

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<![CDATA[Was an 'Anarcho-Transexual Afro-Chicano' Behind the IM Worm?]]> Yesterday's ViddyHo worm, which spread over Google Talk and Gmail, has been linked by some to Hoan Ton-That, a San Francisco software developer. A very San Francisco software developer.

Ton-That owns the domain name viddyho.com, now offline, which hosted a form asking people to log in with a Google account in order to watch a video. The ViddyHo worm then seized control of their chat and email accounts and sent contacts a disguised link.

Even if Ton-That had nothing to do with ViddyHo, he (or she? how am I supposed to respect this person's deeply nuanced personal concept of gender without hearing explicitly the gender narrative he or she has constructed around a completed sense of self?) would still be an interesting character — a classically quirky yet herd-following San Francisco Web-software entrepreneur. His Twitter profile describes him as an "Anarcho-Transexual [sic] Afro-Chicano American Feminist Studies Major."

Ton-That frequently posted on Twitter about going to Sugarlump, an overwroughtly hip San Francisco "coffee lounge" in a rough-hewn but gentrifying corner of the Mission District, the preferred neighborhood of twentysomething Web developers. HappyAppy's office address is listed as 25 Stillman Street, a classically South of Market location for a startup. (In fact, it was once the home of Socializr, Friendster founder Jonathan Abrams's current company.)

In his work, too, Ton-That has followed the herd. A Google-cached version of Ton-That's blog gives this career biography:

From July 2007 to July 2008, I built 16 Facebook apps (with different codebases) with a combined unique install base of 6 million. In March 2008 the applications had over 150 million page views. In August 2008, I sold the top apps (Have You Ever, Would You Rather, Friend Quiz and Romantic Gifts).

I've also built 8 iPhone apps, notably Expando being the #2 app in September 2008 receiving 4 stars and over 400 reviews.

Ton-That's involvement with Facebook apps tracks precisely the rising and falling arc of Silicon Valley's craze for the social network's add-ons. And at the same time as many, Ton-That jumped from the Facebook-app wave to iPhone apps.

A Harvard Crimson reporter found extensive online links between ViddyHo and Ton-That's software business, HappyAppy. Ton-That hasn't admitted to the hack, or denied it. It's possible that whoever perpetrated the worm also hacked Ton-That's site. But his personal website is now offline, and he hasn't updated his Twitter feed since yesterday afternoon, when the first links between Ton-That and ViddyHo were reported.

Everything about Ton-That's life and work is a screaming stereotype of San Francisco's Web crowd — a bunch of supposed individualists who'd be paralyzed with fear by the idea that they're not living in the right neighborhood, working in the right office, and chasing the right technological trend. That's the irony of Ton-That's involvement with ViddyHo. If he is indeed the perpetrator of the worm, it may make him hated. But it would be the first truly original thing he's done.

(Photo by Terry Chay)

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<![CDATA[Why Facebook wants to spam your News Feed]]> Social networks have a lifecycle: They start with a small core of early adopters, swell as mainstream users get pulled in by their friends, and then see growth taper off as people get turned off by spam. That's why Friendster is forgotten and why MySpace is looking increasingly stagnant. The price for reaching an audience advertisers care about seems to be a site users can't stand. Facebook, however, isn't following the fashionable trend.

By the numbers, there are no signs of Facebook fatigue. The social network's ranks swelled from 100 million in August to 120 million in October. If it sustains that improbable pace, it will encompass the entire world's population by 2012.

There's a threat to Facebook's dominance — and it's not the one you'd think. Privacy is the bugaboo everyone brings up. The company has launched a new program, Facebook Connect, which links other websites into Facebook's News Feed, the site's tattletale compendium of their friends' online activities. Connect, which is profiled in today's Times, is similar in some ways to Beacon, a feature which outraged privacy activists around this time last year when it revealed Facebook users' holiday purchases. But Beacon proved a short-lived Grinch; Facebook rapidly modified the program, and the protests died down.

If anything, the complaint users have about Facebook is not that the site shares their private details, but that their so-called friends do. A surfeit of information has led some to cull their friends' lists on the site. That's more than fine with Facebook CEO Mark Zuckerberg, who has always sought to have his site reflect real-world relationships.

Facebook's trust problem isn't with users; it's with the Web publishers and application developers Facebook executives are trying so desperately to court. And this is a serious problem, because they're the people on which Facebook is trying to build a next-generation advertising business.

By developing Facebook apps — if you've thrown a sheep or been bitten by a zombie on Facebook, you'ved used one of these — or signing up with Connect, these companies are essentially advertising on Facebook. They're just doing it subtly, through the News Feed — and sometimes the advertisement is simply for their own service. The medium is new, but the intent is the same as any other advertiser's: To interrupt users and grab their attention.

Which makes Facebook Connect's lack of progress curious. The company has signed up some minor players — among online-video sites, Hulu but not YouTube; for city guides, CitySearch but not Yelp; the San Francisco Chronicle but not The New York Times; and so on. By far the biggest omission, though, are the makers of Facebook apps.

When Facebook allowed outsiders to write applications for its site last year, companies like Slide, RockYou, iLike, and Flixster eagerly signed up; the largest Facebook-app developers raised hundreds of millions of dollars on the promise that they could piggyback on the Facebook phenomenon. But then came the zombies.

Apps which let you, say, bite your friends and turn them into werewolves provided mindless entertainment to some and annoyance to others proliferated; clever developers figured out ways to get users to spam their friends to get them to sign up for the app, too. The abuses proliferated — and Facebook's growth slowed measurably.

So Facebook cracked down on the application developers — unfairly and arbitrarily, some say. iLike, a music app, and Causes, an app which let users spread the word about do-gooding efforts, got special treatment, while other apps were temporarily removed from Facebook for privacy violations or spam. The image problems got so bad that Facebook, to the derision of many, appointed its top flack, Elliot Schrage, to run its platform efforts.

Those same application developers are now telling anyone who asks to take a wait-and-see attitude with Connect. The main attraction of Connect, as with the application platform before it, is placement in Facebook's News Feed. The lesson developers learned with the Facebook platform is that there are no guarantees of placement, and that the rules change too rapidly to build a solid business on it.

That's why Digg, the popular news-discussion website founded by Web 2.0 playboy Kevin Rose, is rumored to have struck a deal with Facebook that guaranteed a level of News Feed placement before it agreed to sign up with Connect. And app developers are advising other potential Facebook partners to get similar guarantees in writing.

It's a dilemma for Facebook. Zuckerberg has avoided the spam problems that doomed Friendster and hobbled MySpace; by cracking down on app developers, he's kept Facebook appealing to its users. But to keep Facebook independent and turn it into a big business, he'll have to build up a big advertising business. And inserting commercial messages into the News Feed is key to that. It's spam by another name, with an invoice attached.

Zuckerberg may be reluctant to make promises to other Connect partners precisely because his advertising salespeople are hoping to charge them for guaranteed placement. CBS, which is airing this year's Victoria's Secret lingerie show on Wednesday, has signed up with Connect, and the network is paying to make sure that people read on Facebook about their friends' plans to tune in to watch Heidi Klum. That's a harbinger of the future.

The application developers and website operators vying for Facebook users' attention might be relieved if Facebook just started explicitly charging for placement. A rate card would be easier to decipher than Facebook's obscure and constantly shifting antispam rules. But will a deluge of sponsored messages turn off users? There's no easy answer. If there were, Mark Zuckerberg might be more than a paper billionaire by now.

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<![CDATA[Facebook engineer stumped by Facebook-Salesforce.com news]]> The Barnumesque blather of Facebook's platform evangelists is matched only by the bombastic inclarity of Salesforce.com CEO Marc Benioff. How fitting that the two companies came together earlier today to obfuscate their joint efforts. When Facebook agent obscurateur Dave Morin posted about the incident, his colleague, engineer Luke Shepard, bravely scratched his head in public, on Morin's Facebook profile.

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<![CDATA[Facebook shows its favoritism]]> Many developers are giving up on Facebook's third-party applications platform, finding it too hard to follow the social network's strict rules for programs which piggyback on its lists of friends and news feeds to find new users. But one application has thrived: Joe Green's Causes has seen traffic triple in the past month, helped in part by interest in the election. But only in part.

Causes, Inside Facebook notes, is part of Facebook's "Great Apps" program — handpicked applications which enjoy special treatment from Facebook, including more frequent appearances in users' news feeds. What makes Causes a Great App? One hopes it doesn't have anything to do with Green being Facebook CEO Mark Zuckerberg's Harvard roommate. (Chart by Inside Facebook)

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<![CDATA[Facebook cheats its developers, again]]> It has taken Facebook more than a year to pick the 25 winners of its FBFund grants competition, who have received $25,000 prizes. And now those 25 can try for $250,000 more, according to Facebook's FAQ: "The top 25 applications [in round I] will receive $25k grant. After Round I the top 25 may resubmit to apply for one of five $250k grants awarded in Round II." So if you win both grants, you get $275K, right? Wrong!

By Facebook's math, one $25,000 grant + one $250,000 grant = a total of $250,000. In announcing the Round I winners, Facebook's Catherine Lee pulled a $225,000 figure out of thin air: "Once round two closes in December, we will announce our five finalists, each of which will receive up to an additional $225,000 in funding." I'm sure Facebook flack Elliot Schrage has some highly entertaining explanation for this which he will deliver straightfaced to other reporters, who will then call us and howl with laughter. For now, we're content to just blame Sheryl Sandberg.

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<![CDATA[Facebook belatedly funds 25 bad ideas]]> BarTab. Thankster. Daikon. Pongr. Newsbrane. Faithfeed. Koofers. Say the names of the apps which won Facebook's application-writing contest out loud, and you instantly understand what a joke the process must have been. What's really funny is how long it took Facebook's grants committee to arrive at this list of 25 winners, who will receive a second round of $25,000 grants from Facebook's FBFund and "mentoring" from Facebook employees. (Sadly, no therapy is included.)

Facebook had first promised an announcement for September 22, then October 10. The results finally came today — only after Valleywag pointed out the ongoing delay. Facebook is now spinning the "amazing diversity" of its winners. Translation: They gave up and picked them at random. A suggestion to Facebook's grant-granters: If no one deserves a prize, it's totally okay not to give one.

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<![CDATA[What's wrong with Facebook's FBFund?]]> Silicon Valley's bubble in Facebook-apps startup has been our own local version of the crisis in toxic mortgage securities. With venture capitalists growing leary of the concept, developers have been eagerly awaiting the outcome of Facebook's FBFund, a grants program for applications startups. Results were promised on September 22, then again last Friday; Facebook still hasn't made a decision on the lucky winners. Why? Because Facebook's applications platform has become, like everything else in the company, a scene of rabidly intense politicking.

Here's an update for anyone who didn't get the memo: Facebook's applications "platform," a set of software tools for embedding timewasting entertainments within the social network's pages, is not a level playing field. Some applications are more equal than others. That's only become clearer since Facebook foolishly put Facebook's platform in the hands of its top flack, Washington-trained bloviator Elliot Schrage. Facebook's Great Apps program, meant to designate higher-quality applications, has become a shameful excuse for nepotism.

Awarding money on the merits is hard enough. When you mix in the need to help out your COO's brother-in-law's pet startup, or your ex-president's latest venture, it complicates matters. Is Facebook going to come out with a list of apps to fund that it's truly proud of? Or will this look more like an appropriations bill after it's made its way through Congress, larded with earmarks?

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<![CDATA[RockYou diving deeper into social games]]> Slide and RockYou, the two largest developers of Facebook apps, have long had a serious rivalry over the most frivolous Web software. But the two may be pulling apart. Slide, Max Levchin's SuperPoke machine, signaled yesterday that it's betting on online entertainment, partnering with Hollywood to bring mainstream content to its FunSpace apps. RockYou, meanwhile, seems to be turning into a gamemaker. "We want to be like the Electronic Arts of social networks, and build games for social networks," RockYou CEO Lance Tokuda, shown here, said today at the Startonomics conference in San Francisco, referring to the dominant maker of videogames.

Build, or perhaps buy. In July, RockYou acquired Speed Racing, one of the top games on Facebook. But RockYou, in diverting its attention from its rivalry with Slide, will face well-funded competitors in startups Zynga and SGN. By the time all this becomes a serious business, isn't it just as likely Electronic Arts will be the Electronic Arts of social games?

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<![CDATA[Facebook design tweak "marks end for applications"]]> A tweak to Facebook's new site redesign, which goes permanent today, removed a link to "recently used applications" from the site's menu. The change has third-party developers who make those applications up in arms: They say removing the link will make it harder for users to come back to their widgets. One developer wrote us to say, "If this sticks, today marks the end for third-party applications." The "Developer Feedback to Facebook" forum is full of similar complaints.

"I already have users complain that they can't find apps again on the new profile after first using them. the latest changes will make it even harder," writes one developer. Another: "Yup, this is a very intense change. And pretty useless from a user experience point of view. Hopefully they roll it back immediately or it was just a mistake."

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<![CDATA[Facebook widgetmaker RockYou coming to New York]]> Sequoia-backed RockYou, the second-largest widgetmaker on Facebook, is considering plans to staff a New York office with 2-5 ad salespeople — copying a move made by archrival Slide two months ago. Funny, it normally doesn't take these two so long to imitate each other. It's a much-needed move: RockYou has a reputation for being slow to respond even when advertisers come knocking on its door. The startup has been content to coast on charging other appmakers for promotion, and we hear it's on track to take in $10 million in revenues this year. But at some point, the company will have to give up that business model — which strikes some as suspiciously pyramidal — for legit dollars from Madison Avenue.

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<![CDATA[iPhone app immortalized in cake form]]> At a recent party to celebrate developer Joe Hewitt's latest release of the Facebook application for the iPhone, friends treated Hewitt to champagne and a cake decorated with, naturally, an iPhone running Facebook. Of course, moments later, pictures of said cake showed up in partygoers' news feeds and were automagically displayed on their iPhones. And you doubted the power of technology to change the world for the better.

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<![CDATA[Kleiner Perkins plunges into Web 2.0 far too late with Zynga's $29 million round]]> Today at Facebook's developer's conference, social games widgetmaker Zynga will announce a $29 million round of funding — the company's second — led by Kleiner Perkins, the VC firm that backed Amazon.com and Google. Zynga has also acquired virtual world app YoVille and added former Electronic Arts creative exec Bing Gordon to its board. The company makes games like Poker and Attack, a Risk clone, for Facebook and other social networks. Zynga founder Mark Pincus told the Wall Street Journal that Zynga has 18 million monthly visitors and adds another 450,000 users a day. Kleiner Perkins partner John Doeer said his firm went ahead with the Zynga deal because of that kind of growth, telling the Journal Zynga has "cracked the code" on how to develop games that go viral fast. But really, how Zynga adds new users isn't all that complicated, clever or sustainable.

Zynga makes its games easier to win for users who successfully spam their friends into signing up to play. See the above image for how Zynga does this with Attack, its version of world-concquering game Risk. The problem for Zynga and its new investors: The executives who run Facebook's platform don't like this kind of viral growth. In a blog post Monday, Facebook's Paul Jeffries explained:

Facebook is about empowering and connecting people through the sharing of information. That’s undermined if users who receive an invitation or other communication suspect it was sent for an ulterior motive, such as gaining points in a game.

Yesterday, Jeffries' thoughts became rules for the Facebook platform. According to Inside Facebook,

Applications are no longer allowed to “create artificial or inappropriate incentives to use Facebook features (including, for example, sending requests and adding profile boxes).

In the past few weeks, Facebook has temporarily banned apps by top widgetmakers Rock You and Slide, and has punished other popular app makers too, making it clear that widgetmakers which break Facebook's ever-changing platform rules — "crack its code," so to speak — don't get away with it anymore.

That is, unless they're announcing funding from Kleiner Perkins on a day dedicated to convincing Facebook developers that such a sweet deal could happen for them, too.

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<![CDATA[Facebook apps drown members in possibilities]]> This partial screenshot from a tipster's Facebook homepage needs no explanation. He's since found the "ignore all" button. Here's the full version:

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<![CDATA[Early to bed, early to rise makes Facebook hackathon lame in Zuckerberg's eyes]]> COO Sheryl Sandberg and PR chief-turned-platform politician Eliot Schrage, Facebook's no-fun adults, are fully in charge of Facebook. The latest evidence? Facebook's second annual F8 developers' conference has another "hackathon." But unlike last year's all-night session, it hardly deserves the name. It starts at 3 p.m. and ends at 11 p.m., presumably so Schrage can go home and get a good night's sleep before calling reporters on the East Coast to tell them of Facebook's fabulous new platform achievements. Developers are still raging about the notion that Schrage, a PR guy, is in charge of Facebook's development platform. At a recent party in San Francisco, Ben Ling, the technical guy behind the platform, was spotted rolling his eyes when Schrage's name came up.

No wonder. From a Facebook Developers' blog post

Because we want you to follow a more normal sleep schedule than we Facebook engineers swear by, the Hackathon won't last all night long, and instead will be held from 3pm till 11pm.

According to Sarah Lacy's Once You're Lucky, Twice You're Good, those hours means this year's F8 hackathon doesn't deserve the name:

The hackathon is a hallowed tradition at Facebook. It starts when someone in the course of any workday calls for a hackathon. This usually happens about once a month. Anyone except Zuck can call for one. They settle on a night, and over junk food, beer, and Red Bull, Facebook's corps of engineers stays up all night coding. A hackathon has only two rules: the project has to be something cool and it couldn't be something they'd normally work on. Once the sun comes up, they all go to breakfast somwhere together and then they crash the entire next day. All meetings on that day are canceled. [Zuckerberg] knows they could get the same production just working a normal day, and it wouldn't screw up everyone's sleep schedules. But he could never replicate this esprit de corps.

The whole point, in other words, is screwing up people's sleep. But how would you expect an aging flack like Schrage to understand such fine points of hacking?

There may be some wisdom here nonetheless. With animosity brewing between third-party Facebook platform developers and the social network, perhaps trying to create "esprit de corps" between the groups with a groggy all-nighter would have just made things worse. Still, we're sure Zuck is sad to see the F8 hackathon go. The early bedtime means he won't have a chance to replicate last year's "John Hughes moment" with girlfriend Priscilla Chan, also documented by Lacy:

Long after the keynote was done and everyone left was hacking away, Zuck and Priscilla were walking hand in hand, amidst a floor of empty chairs, locked in quiet conversation. The scene was more like a moment from a John Hughes move than the pivotal point that would rock Silicon Valley's startup world. As if they were going to start to slow-dance at any moment.

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<![CDATA[Facebook's F8 conference all about rapping developers' knuckles]]> Facebook will follow its F8 developers conference this Wednesday with another 8-hour "hackathon" for third-party developers and Facebook engineers to work on widgets. This will be fun to watch, because those two groups kind of despise each other right now. Last spring, Facebook began taking a hardline stance against widgets that spam users or violate privacy rules, even going so far as to temporarily remove popular apps like Top Friends and Super Wall from the site this summer. Then, a beta test of Facebook's new profile revealed a new feature that made Slide's Top Friends redundant. Slide responded cheerfully to the news, but one exec at a widgetmaker told us that if Facebook keeps up the regime of enforcement and copycat apps, venture capital for Facebook-focused startups will dry up. Of course, we hardly expect a brawl or even public arguments during the "hackathon" — passive-aggressive Twitter notes and other forms of repressed resentments, anyone? Developers, save yourselves the future therapy bills. Just do what Facebook wants and build the kind of apps its employees describe in the video below. That seems easier.

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<![CDATA[Widgetmaker: How not to get your app suspended from Facebook]]> Over the past month, Facebook has shown itself to have a quicker trigger when it comes to banning applications from its site for rule violations. It's part of the reason, observers say, that venture capital for Facebook-app startups is slowing down. The punished include apps from major developers RockYou and Slide. But they also include guys like developer Dan Abelon, who saw his popular SpeedDate widget booted from the platform for a couple hours earlier this month. Abelon told Inside Facebook what other application developers should do to make sure the same doesn't happen to them. The bullet points — which paint a picture of Facebook as a fairly ruthless enforcer — are below, trimmed to give widgetmakers more time to call those VCs who suddenly all seem to be on vacation all the time.

  • Stay up to date with Facebook’s changes to their guidelines, especially in the Developers Wiki.
  • If a rule is ambiguous, err on the conservative side. Don’t push the limits.
  • Look at other apps, but be wary about borrowing.
  • If Facebook has taken any action, As soon as you identify the issue, alter your code and contact Facebook to let them know.
  • Focus on building highly engaging apps.
  • If you feel like your app is in the clear, spend your time working on the new profile redesign!

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<![CDATA[A Facebook payments system? Zuckerberg not sure he wants your money after all]]> Facebook will not launch a payments system for its platform application developers at the upcoming F8 conference. Inside Facebook says though Facebook engineers are working on a system, it just won't be ready in time — even though Facebook began asking developers to participate in a payments beta test last December. Silicon Alley Insider offers a stranger explanation: The Facebook payments system hasn't come out yet because Facebook founder Mark Zuckerberg "hasn't bought in to the idea completely."

If that's the case, Zuck needs to hurry up and buy in. Venture capital for Facebook-application startups is drying up. One way Facebook could make its hangers-on flush again would be with a payments system which allows users to buy and sell things — two activities we've heard many experts consider crucial to any economy.

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<![CDATA[The Valley's Facebook frenzy fades]]> They can't say they didn't have it coming. But widgetmakers are angry all the same about Facebook's decision to clone Slide's Top Friends application as a feature in its latest redesign. "It would be insane for a new developer" to begin creating new apps the platform now, says an executive at one of the many Facebook-applications firms watching the story. The exec says the VCs widget startups pitch for funding know it, too, and are closing their wallets. He blames Facebook's "new regime," including new COO Sheryl Sandberg and recently-appointed flack-cum-platform director, Elliot Schrage:

VCs already were asking why should I not worry about Facebook copying [your widgets]. But it was a theoretical question. Now, it is practical and amplified. I think that Facebook has really killed the potential for investment in the platform or the attractiveness to entrepreneurs. I am unaware of a single VC investment in a Facebook app company post the new regime (Sheryl, Elliot, policy enforcement). and now this will definitely affect matters. The last two VC investments I believe were Friends For Sale and SGN [Social Gaming Network] — doubt either investor is happy nor would they do the same deal again.

If our widgetmaker source is correct, it is bad news for at least two Facebook hangers-on — Zynga, a widgetmaker and SocialMedia, an ad-network for Facebook widgetmakers. Both are trying to prove him wrong by raising a new round of financing.

A source tells us SocialMedia founder Seth Goldstein spent last week in New York trying to raise $20 million. A VC in the community confirms he's recently heard Goldstein's pitch. Goldstein himself tells us, "We're talking to investors," but he wouldn't confirm the terms.

Zynga, which in January raised $10 million in funding from Union Square Ventures, Peter Thiel, Reid Hoffman, and Bob Pittman, is said to have hired a bank in order to find more funding.

Goldstein says that those worried about worried whether Facebook's aggressive moves against Slide will stunt VC investment in startup widgetmakers should worry about top widgetmakers like Slide or its closest rival, RockYou, instead.

These guys wanted to believe there wouldn't be a long tail of apps on the Facebook platform. But Facebook wants lots of little apps relevant to lots of little groups. Two guys from Estonia will be able to beat a team of 45 top flight engineers. Facebook doesn't want three major developers taking over the platform like some kind of CBS, NBC and ABC. Top Facebook apps aren't all going to be made South of Market.

Remember, Goldstein's a Facebook bull because his business depends on it. But one way to read his comment is as a confirmation that no one — including VCs — should expect widgetmakers to turn into large media companies. There may be a future on the Facebook platform, but last year's frenzy that once led HotorNot founder James Hong to declare the Facebook platform "the new Internet"? It's over.

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<![CDATA[New Facebook feature makes Slide's Top Friends app redundant]]> If you're the application developer and they're the platform owner, you have to know death can come at any moment: Create a popular, simple application, and the platform owner might just rip you off in their next release. It's happened to Max Levchin's Slide, maker of the popular Facebook widget Top Friends. With its latest profile redesign, Facebook now allows users to specify which friends they'd like to display to profile visitors. (See how Facebook's version works in the image above and you'll note that with the friends I've selected, my goal is to intimidate profile visitors with my powerful connections.) Before you feel too sorry for Slide, note that this is a feature MySpace has long offered. Slide, seeing that Facebook lacked it, promptly cooked up Top Friends, which filled the void. Top Friends is Slide's second most popular application with nearly 1.5 million daily active users. On the strength of those user numbers, Slide has raised $50 million in a recent financing round, and is opening an ad-sales office in New York. We asked for Slide's reaction. They were surprisingly chipper!

"Yes, we view this feature as directly competitive to a relatively small part of our Top Friends functionality," Slide's Keith Rabois told us. "A developer on any platform must expect that their popular, but simple, features will be absorbed into platform over time."

But none of this has the salesman in Rabois down. He goes on:

You can see that Top Friends has a very large number of complex features that have a complicated back-end (Awards, Visual Personality, Music, world-class skins) — we expect those will continue to be long-term strategic advantages over other large developers and the platforms themselves

The secret of social networking revealed: world-class skin! We always suspected as much.

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