<![CDATA[Gawker: valleywag, gamespot]]> http://tags.gawker.com/assets/base/img/thumbs140x140/gawker.com.png <![CDATA[Gawker: valleywag, gamespot]]> http://gawker.com/tag/valleywag/gamespot http://gawker.com/tag/valleywag/gamespot <![CDATA[Gamespot editor's nemesis on way out of CNET]]> At CNET, the heads keep rolling, nearly a year after Gamespot editorial director Jeff Gerstmann was sacked. Stephen Colvin, an executive who oversaw Gamespot, is out of the company, a tipster tells us. Gerstmann's firing came after a negative review of an advertiser's game, which made him a cause célèbre among gamers. What Gerstmann's fans will say: That Colvin and other suits are getting what they deserved for ruining the CNET-owned gaming site's editorial credibility. Josh Larson left CNET, now owned by CBS, in April. Colvin, a former magazine executive who was Larson's boss, joined CNET a year ago, shortly before the Gerstmann incident. His exit comes as CBS rejiggers CNET's generous benefits, our tipster says:

Former president of Dennis Publishing (Maxim, Blender, etc) Steven Colvin will soon be leaving his year-old postion as head of CNET / CBS Interactive entertainment and lifestyle division (Gamespot, mp3.com, tv.com, Chow, etc). Within the department, Colvin is widely believed to be the "brains" behind Jeff Gerstman's unceremonious canning last December. Just before the firing, Colvin spent hours in a meeting with Eidos attempting to salvage the relationship after Gerstman's negative review of Kane and Lynch. No word on if this departure is volunary or not, but his role is being taken over by CBSi COO Steve Snyder, which might be indicative of hardly-unexpected "restructuring" occuring sooner rather than later. Control of one of the department's largest assets, tv.com, was recently transfered out of the department.

There was also an annoucement today that CNET's extremely generous vacation hours package will be discontinued after this year, sick time hours will be reduced, health care providers will be changed, and benefits cut for "opposite-sex domestic partners", in order to be "consistent with CBS' company-wide poilcy".

On the plus side, parking fees can now be paid pre-tax.

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<![CDATA[Ousted CNET editor and CEO return for vengeance]]> GiantBomb is a new gamer blog edited by Jeff Gerstmann, the CNET GameSpot editor fired last November over his negative — or "unprofessional," if you want the official version — reviews of an advertiser's game. GiantBomb is part of WhiskyMedia, a small startup run by Shelby Bonnie, who himself was forced out as CNET's CEO two years ago, after an investigation fingered him in a stock-options backdating scandal. Bonnie told Bits that he's not out to build another CNET: “Our goal is we want to remain less than 10 people." Valleywag's publisher used to talk like that, too.

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<![CDATA[Jeff Gerstman's executioner at CNET replaced by ex-Yahoo Shawn Rose]]> Who'll be the new man atop CNET's GameSpot come April 10, replacing newly fired Josh Larson? According to a tipster, it's Shawn Rose, currently at CNET's TV.com. And the description of Rose's leadership abilities don't exactly inspire confidence.

the terrible irony, shawn rose should never have been hired to run tv in the first place, as he talks and talks his way into all kinds of crazy shit. now another suit replaces the suit they booted, and this one's wearing purple. he literally got nothing done at Y, and to date, has done nothing at CNET
Ineffectual managers from Yahoo? I've never heard the like! Anyone who's worked with Rose, let us know how accurate the description is. There's much more after the jump.
another examaple of how over-puffed-up yahoos wiggle into new digs and maintain that same level of low-productivity and paper pushing...

i'm a former cneter with friends at both companies, and it's just sad to see a good (though embroiled) talent like Larson go, for a sucker like Rose - all my contacts on the inside are literally scratching their heads... totally blindsided the team... they feel like chumps because no one told them this was coming

if Rose gets you in a room, he doesn't shut up... talks and talks, and his claim to fame that he'll invariably bring up to everyone he meets, is that he created some search engine that he sold to AltaVista some 10 years ago. Something I'm sure he made a few bucks on, enough to buy a small bit of vineyard up north, but something that is so entirely irrelevant to any current internet job it's laughable

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<![CDATA[Gasp! CNET values sales over editorial]]> News flash: CNET's "ad sales team carries more weight than the editorial team," writes Alex Petraglia, editor of Primotech, a videogames-news site. In the wake of Gamespot editorial director Jeff Gerstmann's firing, should anyone find this shocking? No. But in an attempt to jump on the Gerstmann story, Petraglia has posted a long-winded rant about a new ad campaign plastered all over the Gamespot website.

To paraphrase Petraglia's rant: He mocks Gamespot writers, who are now forced to choose between padding advertisers' review scores or losing their jobs. Right as if CNET would be stupid enough to incite another PR fiasco. Sorry, we fail to be outraged. Media companies don't care about their writers. Reporters are nothing more than expendable, semiskilled labor.

Despite the chicken and the egg scenario (you can't sell ads if there isn't content, you can't pay people to create content without ad sales), sales staff land the multimillion dollar deals that dictate everything from magazine cover themes to advertorial packages. You don't need a bloody beheading to point out the disparity — just glance at the parking lot. All those Infiniti G37s belong to sales. Editorial is lucky to be cruising about in a used Ford Focus.

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<![CDATA[CNET sells editorial placement, needs to raise rates]]> Buried news in a long post by Amadeo Plaza at Gamer 2.0: CNET allegedly sells placement of articles, not ads, on the front door of its GameSpot site for about $3,500 per week. He's not saying advertisers can buy an article — rather, they can pay to have an article placed prominently on the front door. Imagine the makers of Cloverfield paying The New York Times to move its review of the movie to page A1 and you get the idea. I'm supposed to opine here about the evil advent of adverjournalism and its corrupting influence on my so-called career. But at $500 a day to override CNET's editorial judgement, my overwhelming reaction is that GameSpot is selling itself too cheap.

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<![CDATA[Fired GameSpot editor to start new site]]> Jeff Gerstmann, the ten-year CNET GameSpot veteran believed to have been fired for negative reviews of advertisers' games, is now rumored to be starting another site with GameSpot founder Vince Broady. 1UP editor Sam Kennedy buried the news in an endless thumbsucker about the influence of advertisers on game reviews. No word on how the new site's ad-dollars-versus-reviews-quality policies will be any different from the rest. Jeff?

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<![CDATA[Newsweek on Gerstmanngate — the 100-word version]]> N'Gai CroalMom, make him stop! As hopefully the last 3,500 words on Gerstmanngate, Newsweek's N'Gai Croal ponders What It All Means. Look, if you want to spend a half hour revisiting The Godfather, Almost Famous, Wu-Tang Clan and George Bernard friggin Shaw in the post-Metacritic era all applied to some game reviewer getting fired, knock yourself out with Croal's meandering rumination on why GameSpot editorial director Jeff Gerstmann was fired shortly after publishing a negative review of an advertiser's game. For the rest of us, I've trimmed the references to Faust.

Gerstmann's termination is merely the symptom; the disease is the contempt in which you are held by any publisher who would attempt to intimidate you over your opinion and any business operation that refuses to support you in the face of such intimidation. This is considered an acceptable way to deal with the specialist press, in a way it would not be with the mainstream media.

The deal with the devil that the business side of enthusiast outlets struck long ago—taking advertising dollars from the very companies that they cover—has become increasingly Faustian in recent years. Metacritic or Game Rankings scores have rapidly become shorthand for product quality. As such, individual scores carry that much more weight—that goes double for heavily trafficked outfits like GameSpot — and publishers therefore fixate on any scores that might drag down that average.

There is still much to be revealed — it's rare that a single incident results in the firing of a beloved employee.

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<![CDATA[Game reviewer affirms advertisers run the show]]> Was CNET's firing of GameSpot editor Jeff Gerstmann a bizarre special case? Isn't it hard to believe Gerstmann was axed to appease an advertiser? Not at all, says a game reviewer who claims he's been pushed out by advertisers twice.

From: Scott Wolf To: paul@valleywag.com RE: Gerstmann

Don't for one second think that this kind of thing is unusual. Publishers and editors use "the appearance of integrity" as a smokescreen for their subsidized spinelessness more often than you want to know.

In 1997 I was fired as a Contributing Editor for PC Gamer magazine for publishing independently online a column about advertiser involvement PCG had already rejected. When Editors Dan Bennett and Gary Whitta learned of its publication I was fired immediately ... by email. No mention was ever made of my departure and writer Mike Wolf suddenly became PCG's "Wolf" in my place.

In 2001, I was writing the Eye In The Sky column for Furball: The UN-Official Dawn of Aces & WarBirds Site. I made a habit of berating IEN for consistently breaking promises to devote more time and resources to Dawn of Aces. IEN finally gave Furball's Matt "Target" Davis (now an IEN employee) an ultimatum: Either lose me or lose their support. I quit rather than make Matt fire me.

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<![CDATA[CNET tells all, reveals nothing on GameSpot firing]]> GameSpot, the CNET-owned videogame-reviews site, has officially acknowledged the canning of 11-year site veteran Jeff Gerstmann in a sappy farewell posted early this morning. The site begs off confirming whether Gerstmann's departure had anything to do with his critical review of an advertiser's game, repeating the party line that "his exit was not a result of pressure from an advertiser." CNET vice president Greg Brannan treads the same tone as CNET's official release: "Neither CNET Networks nor GameSpot has ever allowed its advertising business to affect its editorial content. The accusations in the media that it has done so are unsubstantiated and untrue. Jeff's departure stemmed from internal reasons unrelated to any buyer of advertising on GameSpot." There's a simple way to prove that, Greg: State those reasons.

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<![CDATA[Honesty will get you nowhere]]> Harvey SmithIf there's one lesson to be drawn from the CNET fiasco known as Gerstmangate, it's that honesty isn't always the best policy. Jeff Gerstmann's controversial departure from CNET's GameSpot, allegedly for his critical take on an advertiser's product, overshadowed another videogame industry exit. Game developer Harvey Smith, known for his role in the critically acclaimed Eidos Interactive franchise Deus Ex, has left Midway after giving what one executive referred to as his "public resignation" at the Montreal International Games Summit. Smith referred to his latest project, Blacksite: Area 51, as "fucked up" when explaining its poor reception. He said he wasn't excited about Area 51 and "with a year to go, the game was disastrously off rails." Far too honest an assessment for an industry which makes its living off fantasies.

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<![CDATA[Jeff Gerstmann isn't giving up on videogames]]> GameSpot editorial director Jeff Gerstmann, if rumors are to be believed, may have been fired for expressing his opinion about a game heavily advertised on the CNET site. Although he's unable to comment his termination, this didn't prohibit Gerstmann from relaying his future plans to Joystiq. The top question for fans of his videogame reviews: Does Gerstmann plan to stay in the business? Here's what he said.

I'm not really sure what I want to do next. This whole situation has left me with a lot to think about. While this sort of clean break would be an acceptable time to think about trying game development, I feel like I still have more to say and do on the editorial side of the fence, too...Despite the number of people who are taking these rumors ... to mean that game writing is ethically bankrupt, I don't feel that's the case. Either way, I'm currently keeping my options open and have been in contact with interesting people on both sides."
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<![CDATA[Eidos acknowledges game "caused pain"]]> The chummy relationship between game-review sites and videogame publishers, the sites' primary advertisers, is drawing fresh scrutiny after the firing of GameSpot editorial director Jeff Gerstmann. Eidos, the publisher of Kane & Lynch, a videogame Gerstmann savaged in a review, is being singled out by the Internet lynch mob. Eidos had dropped a hefty sum — reportedly hundreds of thousands of dollars — to "skin," or redesign, the GameSpot site with promos for the title. Eidos has yet to make a public statement about the incident. But perhaps its marketers knew what was coming. At a preview event for the game, Eidos handed out Kane & Lynch T-shirts emblazoned with the words "I've seen the pain you've caused." After the jump, closeups of the shirt, soon to be a collector's item among Gerstmann supporters.

close-up
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<![CDATA[GameSpot staff schadenfreude roundup]]> Commenter Bobby Bokista has pulled together a handy collection of posts by CNET GameSpot staffers upset over this week's controversial firing of 11-year reviewer Jeff Gerstmann. Executive summary: Blame the suits but don't get us fired, OK?

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<![CDATA[GameSpot editor says CNET firing a "disaster"]]> Remember SimCity? Remember what a joy it was to build up a fully functioning, living, breathing city, full of life and wonderment? Then, at some point down the road, after you've built up your city to the peak of its productiveness, you'd start mashing the disaster button and a wide variety of tornadoes, earthquakes, and fake Godzillas would come tromping through, laying fiery waste to every bit of what you'd worked so painstakingly to create? Yeah. It's a little bit like that. Except someone hit the disaster button for me. — GameSpot editor Alex Navarro on the state of CNET after the tech publisher fired his colleague Jeff Gerstmann, editorial director of the videogame-reviews site, on still-unexplained grounds.]]> http://gawker.com/index.php?op=postcommentfeed&postId=328827&view=rss&microfeed=true <![CDATA[CNET "stands behind content," hides behind statements]]>
Congratulations, Eidos: You're officially off the hook. Responding to rumors that CNET fired GameSpot editorial director Jeff Gerstmann for slamming a game heavily advertised on the site (check out the highlights in the above clip), spokesperson Sarah Cain told Joystiq, "We do not terminate employees based on external pressure from advertisers." We doubted that CNET would toss away its credibility so readily.

Kotaku got a longer if less poignant spiel from CNET's improbably named director of public relations, Leslie Dotson Van Every:

"GameSpot takes its editorial integrity extremely seriously. For over a decade, GameSpot and the many members of its editorial team have produced thousands of unbiased reviews that have been a valuable resource for the gaming community. At CNET Networks, we stand behind the editorial content that our teams produce on a daily basis."
Stand behind? If CNET stands behind its editorial content, why did it take down Gerstmann's video review in the first place?

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<![CDATA[This week was a wash]]> Ahh, that feels good right there. I don't think we'll be talking about this week next week. The Facebook pile-on continued. Amazon's Kindle reader suffered a surprise media backlash. I'd hoped for another bank-employee-in-tutu photo to liven things up. Instead we got Gerstmanngate. At least we still have jobs — oh wait, Valleywag party girl Megan "Leggy" McCarthy is heading to Wired. I think I'll go curl up in the tub with my INVISIBLE PUPPY. (Photo by Jason Calacanis)

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<![CDATA[GameSpot editor (?) on fired reviewer]]> We never know for sure if the commentards are who they claim to be. But one prodigious poster with the new account "gamespot" is telling what reads like a credible insider story — it's written in editor-speak — of what happened to ex-CNET GameSpot reviewer Jeff Gerstmann, supposedly fired for low-scoring an advertiser's new game. "Gamespot"'s posts are in need of a 100-word-versioning, but it's Friday so forgettabout it here's the whole thing pasted in. I've bolded the newsy parts.

We're very clear in our review policies that all reviews are vetted by the entire team before they go live - everything that goes up is the product of an entire team's output. Our freelancers are especially guilty of making snide comments, but those are always yanked before the review goes live, because everyone in the office reads these reviews and makes sure they're up to our standards before they get put up.

If there was a problem with his reviews, then it would've been a problem with the entire team. Firing him without telling anyone implies that anyone else on this team can be fired at the drop of a hat as well, because none of us are writing any differently or meaner or less professionally than we were two years ago before the management changed. I'm sure management wants to spin this as the G-Man being unprofessional to take away from the egg on their face that results after a ten-year employee gets locked out of his office and told to leave the premises and then no one communicates anything to us about it until the next day.


gerstmanngun463.jpg

This management team has shown what they're willing to do. Jeff had ten years in and was fucking locked out of his office and told to leave the building.

What you might not be aware of is that GS is well known for appealing mostly to hardcore gamers. The mucky-mucks have been doing a lot of "brand research" over the last year or so and indicating that they want to reach out to more casual gamers. Our last executive editor, Greg Kasavin, left to go to EA, and he was replaced by a suit, Josh Larson, who had no editorial experience and was only involved on the business side of things. Over the last year there has been an increasing amount of pressure to allow the advertising teams to have more of a say in the editorial process; we've started having to give our sales team heads-ups when a game is getting a low score, for instance, so that they can let the advertisers know that before a review goes up. Other publishers have started giving us notes involving when our reviews can go up; if a game's getting a 9 or above, it can go up early; if not, it'll have to wait until after the game is on the shelves.

I was in the meeting where Josh Larson was trying to explain this firing and the guy had absolutely no response to any of the criticisms we were sending his way. He kept dodging the question, saying that there were "multiple instances of tone" in the reviews that he hadn't been happy about, but that wasn't Jeff's problem since we all vet every review. He also implied that "AAA" titles deserved more attention when they were being reviewed, which sounded to all of us that he was implying that they should get higher scores, especially since those titles are usually more highly advertised on our site.

I know that it's all about the money, and hey, I like money. I like advertising because it pays my salary. Unfortunately after Kasavin left the church-and-state separation between the sales teams and the editorial team has cracked, and with Jeff's firing I think it's clear that the management now has no interest at all in integrity and are instead looking for an editorial team that will be nicer to the advertisors.

When companies make games as downright contemptible as Kane and Lynch, they deserve to be called on it. I guess you'll have to go to Onion or a smaller site for objective reviews now, because everyone at GS now thinks that if they give a low score to a high-profile game, they'll be shitcanned. Everyone's fucking scared and we're all hoping to get Josh Larson removed from his position because no one trusts him anymore. If that doesn't happen then look for every game to be Game of the Year material at GameSpot.

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<![CDATA[Fired CNET editor speaks]]> Jeff Gerstmann, the former CNET GameSpot reviewer whom the rumor mill claims was fired by CNET for angering an advertiser with a negative writeup about one of their games, responded to my Facebook poke. Besides being a journalistic first for me, Jeff's message made me laugh.

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<![CDATA[CNET editor fired for "unprofessional" reviews, not "Kane & Lynch"]]> NeoGAFHere's a new wrinkle on the controversial firing of CNET editor Jeff Gerstmann, which came shortly after he posted a negative review of CNET advertiser Eidos's Kane & Lynch. An individual claiming to work in CNET ad sales — specifically on the Eidos ad campaign — claims that while Eidos was upset over the review, that conflict was settled over two weeks ago. He says, "I'd heard a few people tell that [Gerstmann had] already been skating on thin ice for 'unprofessional reviews and review practices.'"

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<![CDATA[CNET editor's farewell video]]>

Whether you believe CNET editor Jeff Gerstmann was canned for a critical review of an advertiser's product or other causes, this much is clear: Someone took offense at his video review of Kane & Lynch, a release by CNET advertiser Eidos, and the clip was yanked offline. One insider alleges that the review was deemed "unprofessional." We've watched it and just don't see it, but the clip is above and you can judge for yourself.

The only offense we see is that his words were much harsher than his written review. Gerstmann called Kane & Lynch an "ugly, ugly game" and characterized the developers as "lazy," but he still gave the game a 6 out of 10 score. Some choice quotes from his video review:

It's a really clever idea because you never really know who's gonna turn and win. Unfortunately the shooting isn't very accurate or very much fun to pull off. Also, the AI's in the exact same spot every time you play the map. So it's like, you know that these cops are gonna be here, there's gonna be two cops over the fence ... it just becomes really repetitive really really quickly ... By and large, it's a fairly standard shooter that doesn't really have mechanics that live up to the standards of the genre. If you're a fan of shooters, you're gonna be frustrated... If you have a chance to see it ... Take a look at it, but it's probably not worth purchasing.
Sure he's saying viewers shouldn't buy the game — but isn't that the point of a review, to tell readers whether or not they should plunk down their dollars?

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