<![CDATA[Gawker: valleywag, gary gygax]]> http://tags.gawker.com/assets/base/img/thumbs140x140/gawker.com.png <![CDATA[Gawker: valleywag, gary gygax]]> http://gawker.com/tag/valleywag/garygygax http://gawker.com/tag/valleywag/garygygax <![CDATA[Universe turns out to be modeled on Dungeons & Dragons]]> Attached to the hilarious — if technically inaccurate — chart I blogged yesterday is an appreciation for D&D creator Gary Gygax, who died last week, penned by Wired editor Adam Rogers. "Gygax's genius was to give players a way to inhabit the characters inside their games, rather than to merely command faceless hordes, as you did in, say, the board game Risk." The unintended result: "Every time I make a tactical move, I'm counting my experience points, hoping I have enough dexterity and rolling the dice."

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