<![CDATA[Gawker: valleywag, itunes]]> http://tags.gawker.com/assets/base/img/thumbs140x140/gawker.com.png <![CDATA[Gawker: valleywag, itunes]]> http://gawker.com/tag/valleywag/itunes http://gawker.com/tag/valleywag/itunes <![CDATA[Steve Jobs and the Power of Refusing Reality]]> While Steve Jobs' famed "reality distortion field" transformed, despite all odds, computers, music, movies and cell phones, it is his own body which has proven resistant to his formidable power to reshape the world.

At each pass, he faced incredible skepticism; a rational analysis would have predicted defeat. But he persevered. His legion of admirers — and critics — are now wishing him a full recovery now that he begins a six-month medical leave from Apple. And whatever suffering his present physical condition is causing, the mental anguish of acknowledging that he is not well enough to lead his company must be its own particular pain.

Every hero's strength is usually also a flaw. With Jobs, it is his relationship with the truth. That spirit of denial is exactly what has led him to reinvent industry after industry for the past three decades. But the truth about his own declining health — at first flatly denied, then grudgingly confirmed but downplayed, and now confirmed as grave — cannot be changed simply through the power of belief.

In 2005, two years after he was first diagnosed with pancreatic cancer, Jobs waxed philosophical about death in a commencement address he delivered at Stanford University:

Remembering that I'll be dead soon is the most important tool I've ever encountered to help me make the big choices in life. Because almost everything — all external expectations, all pride, all fear of embarrassment or failure - these things just fall away in the face of death, leaving only what is truly important. Remembering that you are going to die is the best way I know to avoid the trap of thinking you have something to lose. You are already naked. There is no reason not to follow your heart.

Therein lies the contradiction: In his health, Jobs does indeed have something to lose. And following his heart, which surely tells him to ignore the problem, in this matter is dangerous.

Jobs's track record, though, makes his defiance understandable. Having overcome so many other obstacles, why would he not think the aftereffects of cancer would prove trivial, too? Here's the career which helped feed Jobs's hubris:

1976 Jobs, a college dropout, founds Apple Computer with engineer Steve Wozniak. They introduce the Apple I, a personal computer for hobbyists.

1977 Apple introduces the Apple II, one of the first personal computers with a color display. Over the next 16 years, Apple sells more than 5 million units.

1984 Jobs, with a crew of self-described "pirates" pulled from other projects at Apple, introduces the Macintosh, a computer with a graphical user interface and a mouse.

1985 Apple's board fires Jobs. He founds Next Computer.

1986 Filmmaker George Lucas sells Pixar, then an animation-software startup, to Jobs.

1995 Pixar releases its first digitally animated feature film, Toy Story, and goes public; Jobs owns 80 percent, a stake worth nearly $600 million. (Pixar movies make regular appearances in Jobs's presentations for Apple, like this one in 1999.)

1996 Apple buys Next for $430 million; Jobs becomes an advisor to hapless CEO Gil Amelio.

1997 Having lost faith in Amelio, Jobs sells his entire stake in Apple. Amelio is forced out. Jobs becomes interim CEO.

1998 Jobs unveils the iMac.

2000 Jobs drops the "interim" bit and becomes Apple's CEO.

2001 A month after 9/11, to little notice, Jobs introduces the iPod.

2003 Apple launches the iTunes Music Store, with a little help from rock-star friends like Mick Jagger.

2005 The iPod Nano comes out, unveiled by Jobs as an aside at the launch of a now-forgotten iPod-phone combination.

2006 Disney buys Pixar; Jobs's stake is now worth $4.6 billion.

2007 Jobs unveils the iPhone.

2008 The MacBook Air and the iPhone 3G are announced. Observers notice Jobs's dramatic weight loss.

(Photos by AP and Getty Images)

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<![CDATA[Apple and other online music retailers get their way]]> The Copyright Royalty Board, an obscure agency which has been thrust into the spotlight thanks to its role in arbitrating rates for digital music distribution, has frozen the price online music stores have to pay to artists and labels at a little over nine cents. The music industry had been lobbying for an increase to around fifteen cents, would likely have erased the notoriously slim margins Apple enjoys at the iTunes Music Store. Not that Apple would have cared, since it's all about the iPod business anyway and the company was ostensibly willing to shut down digital download sales if it didn't get its way.

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<![CDATA[Apple drops hated iPhone app NDA, obliquely blames Microsoft]]> Apple made developers who wanted to write applications for the iPhone sign a non-disclosure agreement that was rigorous it even forbade them from publishing Apple's letters rejecting their app from its iTunes store. More seriously, the NDA also prevented developers from learning from each others mistakes and publishers from writing how-to manuals for would-be application developers. So after loud complaints, Apple today announced it would drop the non-disclosure agreement for released iPhone software. Developers rejoiced. Explaining the need for the NDA in the first place, Apple also landed a few only slightly veiled jabs at an old rival, Microsoft. I couldn't help but be reminded of a scene from Pirates of Silicon Valley, which I've embedded below.


We put the NDA in place because the iPhone OS includes many Apple inventions and innovations that we would like to protect, so that others don’t steal our work. It has happened before. While we have filed for hundreds of patents on iPhone technology, the NDA added yet another level of protection. We put it in place as one more way to help protect the iPhone from being ripped off by others.

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<![CDATA[Apple's latest iTunes temper tantrum]]> The National Music Publishers Association wants to raise the rate it charges Apple for each song shoppers purchase via iTunes from 9 cents to 15 cents. Apple wants to lower the rate to 4.6 cents and says that if it doesn't get its way, it might just shutter iTunes altogether. In a letter to the Copyright Royalty Board, the deciding body on the issue, iTunes VP Eddy Cue wrote: "Apple has made it clear that it is in this business to make money, and most likely would not continue to operate [the iTunes music store] if it were no longer possible to do so profitably." If the NMPA wins, it'll cost Apple an extra $144 million, but Apple CEO Steve Jobs has always said the whole point of iTunes is to drive hardware sales. Maybe Cue should try holding his breath. (Photo by majorvols)

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<![CDATA[Michael Moore's "Slacker Uprising" kind of available free online]]> The latest shockumentary from portly auteur Michael Moore, Slacker Uprising, has launched today. To watch the film, you have to sign up with an email address. While Moore says his fans should go ahead and download it, there's no actual link to do that. And you can't embed the whole film on third-party sites without pulling some code from the bowels of the HTML source — which I've done here, while also restoring the "share" button so you can easily post it yourself wherever you like. Heck, if Moore just wants the film out there, why not distribute it on BitTorrent and save on bandwidth costs?

Presumably because The Weinstein Company, Moore's studio, wouldn't want to be seen as somehow legitimizing file-sharing. And it would like to keep your email address on file, the better to flog paid downloads on Amazon.com and iTunes, as well as the DVD, when those are available. But really, Moore doesn't want to make a dime on this thing. He just wants you kids to get off your butts and vote. Free Internet distribution serves his political agenda; paid downloads serve Weinstein's commercial goals. With two masters to serve, is it any surprise Moore's film is making an awkward debut?

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<![CDATA[How not to get rejected for the iTunes App Store]]> After Apple banned iPhone app Podcaster from its iTunes App Store, CNET called Podcaster the iPhone app that's "so good, Apple won't let you have it." Apple hasn't said why, but it's widely believed that the app was banned for competing with the iPhone's built-in podcast-downloading software. But blogger Niall Kennedy writes that he tested the Podcaster app according to Apple's stated rules, and discovered three reasons Apple might have legitimately rejected Alex Sokirynsky's app.

Kennedy said Podcaster takes as long as 3 to 5 minutes to load some menus, that he had to dismiss a confirmation sheet each time he added a new podcast, and that Podcaster's interface is crowded and ugly.

Remember, ugly is an unforgivable sin in the eyes of Apple, which warns developers on its Developer Connection site:

Apple human interface engineers labored painstakingly over every pixel in Aqua, so it’s important that you pay close attention to the details of your application’s Aqua user interface.

Beyond Podcaster's three fatal flaws, writes Kennedy, "there are a few obvious reasons why a platform such as iPhone might choose not to carry an application in its storefront:"

  • Chargebacks. Buyers frequently return your product for reasons including buyer's remorse or just receiving a different product than they expected. The "I Am Rich" $1000 iPhone app carries a heavy chargeback risk.
  • Insufficient differentiation. App authors should be able to submit an application to App Store and expect there won't be a knock-off product sold directly alongside. Open-source applications can swap out an application title and submit the app as their own without adding new functionality.
  • Misleading marketing, including trademarks. Don't misrepresent yourself or your product or cause obvious confusion.
  • Horrible customer experience. Apple will recommend interface designers who can assist you with visual aspects of your application. Long load times or heavy resource utilization might will make both you and the platform look bad.
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<![CDATA[Latest Windows malware comes from Apple]]> Running on Windows Vista, Apple's iTunes 8 isn't actually a computer virus, according to WordNet's strict definition of term as "a software program capable of reproducing itself and usually capable of causing great harm to files or other programs on the same computer." But that's only because iTunes 8 doesn't replicate itself and spread other computers. It is causing plenty of harm to computers, according to complainers on an Apple Support forum. They say they're seeing Windows's infamous "blue screen of death" reboot screen anytime a user plugs in an iPod or iPhone and launches iTunes 8 at the same time. We can already hear th fanboys telling us how this is all Microsoft's fault. (Photo by tomeppy)

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<![CDATA[Dan Lyons catches Apple employees pretending to be fanboys]]> Steve Jobs's latest Applefest was a nonevent, with nothing more to show than updates to the iPod line and iTunes software. But the cheers at the glorified press conference yesterday were as blustery as they ever are at Apple events. Newsweek's Dan Lyons must have been bored by what was being said on stage, because he was paying more attention to the rest of the audience. He reports that much of the crowd was clapping so loud because they were paid to.

I’m still trying to figure out why they held an actual event today instead of just putting out a press release. As a fellow filthy hack commented to me after the big show, “Can you imagine if Sony did this?” Nevertheless, there was much cheering and shouting and clapping and whooping, even though much of it came from Apple employees who had been instructed to remove their green event T-shirts so they’d look like regular members of the public. I’m not making that up. Friends, it’s true — Apple brings along its own employees and has them cheer like mad for their own products.

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<![CDATA["Battlestar Galactica," "Heroes," and NBC shows we don't watch back on iTunes]]> Chalk up a rare victory for NBC Universal CEO Jeff Zucker in doing what few can: He stared down Steve Jobs and won. NBC shows like Heroes and Battlestar Galactica are returning to iTunes, but on NBC's terms. Almost exactly a year ago, NBC packed up its toys and left Apple's iTunes store over a pricing dispute. Apple insisted on sticking with one price for TV shows. But with today's announcements of new iPods, Jobs showed off NBC shows available again — at $0.99 for old shows, $1.99 for new shows, and HD for $2.99. NBC shows represented roughly 40 percent of iTunes video sales before they vanished from the store.

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<![CDATA[iPhone-app developers say Apple won't let them fix bugs quickly]]> Something we bet Steve Jobs won't be discussing on stage at this morning's iPod event: The third-party developers who create apps for the iPhone and iPod Touch say Apple takes a week or more to approve updates — even bug fixes. Apple also doesn't communicate with the developers to tell them why or how long their updates will be delayed. Fraser Speiers, who developed the Exposure Flickr application for the iPhone, told Macworld:

I don't have a problem with updates being reviewed but it has to go a lot faster. Given the no-demos rule, an app lives or dies by App Store reviews. It's incredibly frustrating to watch review after review complain about a bug that you fixed and "shipped" two weeks ago.
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<![CDATA[Pull My Finger app rejected by Apple]]> Victor Wang — huh-huh — from Apple emailed the author of the Pull My Finger app, shown above, to explain that the interactive fart-noise program was deemed "of limited utility to the broad user community." I wonder what would happen if they applied a "utility" standard to the music videos sold through the same store? Wang's full email:

Hello Developer,

We've reviewed your application Pull My Finger. We have determined that this application is of limited utility to the broad iPhone and iPod touch user community, and will not be published to the App Store.

It may be very appropriate to share with friends and family, and we recommend you review the Ad Hoc method on the Distribution tab of the iPhone Developer Portal for details on distributing this application among a small group of people of your choosing.

Regards,

Victor Wang
Worldwide Developer Relations
Apple, Inc.

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<![CDATA[Metallica's new album leaked, but band's just happy they still have fans]]> Lars Ulrich, Metallica's Internet-hating drummer, explained to a Bay Area radio station that he's glad the band's new album got leaked all over the world. A copy of the album was bought in a French record store and quickly uploaded to the Internet. The band's new stance is a big jump from 2000, when they sued Napster for distributing their music without permission. Since then Metallica has worked out ways of selling their music online by themselves, finally relenting to iTunes sales in 2006. If you still have a taste for Metallica, head on over to your favorite torrent site. Lars said it's okay.

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<![CDATA[Amazon.com puts Unbox away]]> We suspect the name "Unbox" only ever made sense to Amazon.com CEO Jeff Bezos. The online retailer has rebranded its video-download store as "Video on Demand." The only other big change: The videos will now play on Macs. They'll continue to be downloadable to viewers' TiVos, Windows Media Centers, and Xbox consoles. Flicks cost $2.99 to $3.99 to rent and $7.99 to $14.99 to buy. Another draw: Unlike Apple's iTunes store, you can get NBC Universal content from Amazon.com. (NBC vanished from Apple's store after a tiff over pricing last year.)

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<![CDATA[Apple to add Genius song-selling feature to iTunes]]> Digg founder Kevin Rose claims this iTunes 8 feature from a reliable source:

iTunes 8 includes Genius, which makes playlists from songs in your library that go great together. Genius also includes Genius sidebar, which recommends music from the iTunes Store that you don't already have.

It sounds like an iTunes version of Pandora, geared to selling you more music you might not have discovered on your own.

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<![CDATA[Newsflash: Apple to unveil new products at new-products event]]> At a press conference scheduled for September 9, Apple will unveil "unspecified new products," reports Reuters. Thanks, Reuters guys — that really helps! The event's theme is "let's rock." In August, Digg cofounder Kevin Rose predicted Apple would announce a new iPod Nano, minor changes to its iPod Touch, price cuts to older iPod models and version 8.0 of iTunes — in other words, the same kind of update to its iPod product line Apple makes every fall. Our eternal gratitude, Captain Obvious!

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<![CDATA[Apple bans comic book from iPhones because it's seriously disgusting]]> Infurious Comics created an iPhone app called Comic Reader, which does just what it sounds like it does, and featured a book called Murderdrome as the app's first title. Murderdrome is a story about a "game where the only way to score a goal," one character explains as he cuts into another's skull, "is with the severed head of an opposing player." Because Apple prohibits "any obscene, pornographic, offensive or defamatory content" in iPhone apps, Apple quickly booted Comic Reader and Murderdrome from its iTunes App Store.

Naturally, this upset Murderdrome's creator Paul Jason Holden, who called — "infuriously," we suppose — for action on his blog: "PLEASE leave a comment. We’ll forward ALL of these to Apple, so that we can ensure that not only Murderdrome, but that ANY comic submitted to Apple doesn’t fall foul of the same censorship." (Do hyperviolent comic book authors also always go by three names?) By this morning, tech-news aggregator Techmeme was dutifully full of sympathetic retellings of Infurious's plight.

Not here though. We'll only make the obvious point that we'd never heard of the Comic Reader app, Infurious Comics or its just-plain-gross comic Murderdrome until now. Publicity for being banned worked commercial wonders for even James Joyce's unreadable Ulysses, so we bet it helps Mr. Holden's gore-porn sales just plenty.

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<![CDATA[Kid Rock has a hit without iTunes]]> "All Summer Long" is one catchy tune. Built on the groove of the late Warren Zevon's "Werewolves of London," spiced up with Skynyrd's "Sweet Home Alabama," the song nonetheless soars on Robert James Ritchie's down-homey delivery of one of the best ballads to hit the airwaves in years. I've heard it on Top 40, country and classic rock stations in the past week. Kid Rock's album, Rock 'n Roll Jesus, is now at #2 on Billboard's chart. All this without iTunes. Why on earth would record labels withhold an album from America's largest music retailer?

There's no one big reason. This WSJ report lists several:

  • ITunes, with few exceptions, requires that songs be made available separately. Some artists see their albums as one piece of work, and don't want them dismantled.
  • Their handlers believe they can make more by selling complete albums for $10 to $15 than by selling individual songs.
  • Apple isn't willing to sell songs for more than 99 cents. Most record labels see higher prices as critical to increasing revenue.

Classic rock band manager Irving Azoff says "I'm underwhelmed by the sales for the classic bands." A rough estimate by Eagles bandleader Glenn Frey found that their iTunes royalties to date "amounted to 39 minutes on stage in Kansas City." (Photo by AP/Carlos Osorio)]]>
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<![CDATA[Four reasons Apple's iPhone 3G fails]]> In agreeing to sell the iPhone, does Best Buy know what its getting itself into? Steve Jobs is issuing mea culpas about MobileMe, Apple's flaky email-and-synching service. But there are no Jobsian apologies over the iPhone 3G. Sure, sales are fine, $30 million changed hands through iTunes App Store in its first month, and Apple's market cap is now larger than Google's. But InternetNews.com's Andy Patrizio says it's obvious there's something wrong with the device itself.

Specifically, the "3G" part of "iPhone 3G." Patrizio writes that "on disabling 3G, service improved immediately. There were no more dropped calls. Audio quality was fine. Battery life was much better." An analyst tells Patrizio a chip inside the phone is the problem: "We believe that these issues are typical of an immature chipset and radio protocol stack where we are almost certain Infineon is the 3G supplier." Patrizio's three other problems with the iPhone:

  • Steve Jobs's kill switch:
    Jobs confirmed if you install applications unapproved by Apple, the app will be removed as soon as you plug it in to synch and recharge. What would happen if Microsoft did this?

  • Cracking cases. After The Unofficial Apple Weblog reported "Cracks 'appearing' in new iPhone 3Gs," they updated their story to write:
    Commenters are literally pouring in to tell us that as careful as they've been with their iPhone 3Gs, even the most babied devices are showing cracks.

  • App developers are angry over NDAs. Developers building apps for the iPhone have a hard time helping each other out because Apple forces them to sign strict non-disclosure agreements. The response? FuckingNDA.com.

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<![CDATA[Shadowlayer]]> In a post about iPhone apps sales hitting $30 million a month, today's featured commenter Shadowlayer gives a stark prediction:

It will be a fad, why? because Jobs has a very narrow mind regarding software, and that means we won't see the kind of cool stuff that PalmOS used to get in the late '90s/early '00s.

The iPhone-as-modem app just got canned, and that was way more useful that most of the crap on the store. Ask any gamer and he'll tell you that using non-physical buttons (like in some DS games) is a nightmare.

After the peak hype, only 10-20 percent of the user base will be buying (instead of just getting the free ones) apps in the store.

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<![CDATA[Apple working with developer to give you the runaround]]> Nullriver, a software developer, released an iPhone application called NetShare, which enables an iPhone to be used as a portable modem for computers. Despite being a violation of AT&T's terms of service, Nullriver got it onto Apple's iTunes App Store. Over the past week, Apple took it down, reinstated it, and then took it down again. Both companies are now laying the blame at each other's doorsteps, as one blogger realized in his attempt to get a refund for his purchase. Might just want to call your credit card company to get the charge removed. That seems easier.

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