<![CDATA[Gawker: valleywag, rockyou]]> http://tags.gawker.com/assets/base/img/thumbs140x140/gawker.com.png <![CDATA[Gawker: valleywag, rockyou]]> http://gawker.com/tag/valleywag/rockyou http://gawker.com/tag/valleywag/rockyou <![CDATA[Class Action Suit in the Works for Victims of Social Gaming Scams]]> Facebook and MySpace might finally pay the price for the big social gaming scandal: At least one law firm is investigating whether to launch a class action suit on behalf of duped users.

Sacramento-based Kershaw, Cutter & Ratinoff, LLP is looking for people who faced "unauthorized charges imposed on Facebook and MySpace users who participate in social games like 'Farmville' and 'Mafia Wars.'" The firm, which said it has launched an investigation into such scams, specializes in class action suits, among other areas.

Mike Arrington's TechCrunch has posted a series of articles on the issue of sleazy revenue models for online games, exposing the practice of sneaking mobile data subscriptions and pricey "learning CD" packages past players trying to earn online "points." Mafia Wars and Farmville creator Zynga gets a third of its revenue from such "commercial offers," while Facebook in turn gets 10-20 percent of its money from Zynga, according to Arrington.

Zynga has yanked some of its ads; Facebook, in turn, has suspended one of Zynga's smaller games. But there's evidence this issue could have been addressed much sooner. TechCrunch found video (below) shot this past spring in which Zynga's CEO said he "did every horrible thing in the book to, just to get revenues right away."

That sounded bad enough when it was reprinted on a tech blog; imagine how it's going to sound in court.



(Top pic: Zynga CEO Mark Pincus, possibly calling his lawyer, by Joi Ito.)

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<![CDATA[RockYou diving deeper into social games]]> Slide and RockYou, the two largest developers of Facebook apps, have long had a serious rivalry over the most frivolous Web software. But the two may be pulling apart. Slide, Max Levchin's SuperPoke machine, signaled yesterday that it's betting on online entertainment, partnering with Hollywood to bring mainstream content to its FunSpace apps. RockYou, meanwhile, seems to be turning into a gamemaker. "We want to be like the Electronic Arts of social networks, and build games for social networks," RockYou CEO Lance Tokuda, shown here, said today at the Startonomics conference in San Francisco, referring to the dominant maker of videogames.

Build, or perhaps buy. In July, RockYou acquired Speed Racing, one of the top games on Facebook. But RockYou, in diverting its attention from its rivalry with Slide, will face well-funded competitors in startups Zynga and SGN. By the time all this becomes a serious business, isn't it just as likely Electronic Arts will be the Electronic Arts of social games?

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<![CDATA[RockYou's plan: Hope Facebook widget users are in the mood to buy cars]]> RockYou CEO and cofounder Lance Tokuda told Silicon Alley Insider the No. 2 Facebook widgetmaker plans start selling ads in traditional verticals, starting with classifieds-like car ads in its SpeedRacer widget. "He was scant on details," reports SAI. We think Tokuda and company will end up going forward with a different plan — maybe one that puts car-company brand advertising in its widgets. Because when's the last time anybody looked for a car to buy inside a racing videogame? (Photo by ninjapoodles)

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<![CDATA[Slide shows off the wealth at third anniversary]]> Attention, rival Facebook-application developers: Slide has money in the bank, and your widget startup doesn't. Such was the unsubtle message of Slide's third anniversary, held last night at San Francisco's newly opened Contemporary Jewish Museum. It was the first tech-company party held at the sleekly modern spot, a block or so away from Second and Mission, San Francisco's new dotcom epicenter (Slide is based nearby, as are Yelp, Socializr, and others.) It was Slide's first big party since raising $50 million earlier this year. CEO Max Levchin has not let wealth go to his head — he was happily recounting how, when he first moved to Palo Alto, he had to fast-talk his way into an apartment lease from a paisan named Vinnie, since past startup failures had thoroughly wrecked his credit.

But he is not above a little strategic flaunting. Slide hired a Hollywood props firm to create life-sized versions of the sheep and other icons from its SuperPoke Facebook app, displayed like museum exhibits at the party. Could rival RockYou afford such a gratuitous show of wealth? With their latest funding round not quite locked down, unlikely. It's considered bad form to spend money while you're out raising more. And that was Levchin's point in throwing the party: It's not quite that he was spending money for the sake of spending money. He was spending money to show that he could.

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<![CDATA[RockYou spends around $3 million on two new profile decorators]]> Widgetmaker RockYou acquired Pieces of Flair and Speed Racing, applications which, according to Facebook's directory, see about 432,042 and 190,441 daily active users. Terms of the deals weren't disclosed, but an industry insider says RockYou probably paid $1 million for Speed Racing and $2 million for Pieces of Flair. RockYou's most popular Facebook application, Super Wall, continues to lose traffic ever since Facebook turned off Super Wall's ability to send notifications to Facebook users.

Rival widgetmaker Slide went through similar traffic troubles a couple weeks ago when Facebook shut down its popular Top Friends app over privacy concerns. But in an earlier conversation, Slide executive Keith Rabois told us that in instead of buying up smaller apps, Slide is pursuing a different strategy:

Slide is in the business of building deeply engaging branded applications, at the same level of complexity and quality as a destination website, and is not interested in assembling a broad portfolio of light weight applications that are merely impression-drivers in an ad network.

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<![CDATA[Did Slide get rival RockYou's Facebook apps punished?]]> Traffic to RockYou's popular Facebook widget Super Wall declined from 2.1 million to 600,000 daily users over the last few days, as Facebook blocked the widget from sending users notifications and messages, claiming RockYou had violated Facebook's privacy policies. RockYou CTO Jia Shen told Inside Facebook the allegations and their punitive response are "slightly debatable":

There are policies Facebook has issued, but there is always room for interpretation - and in light of current changes, the interpretation is a lot more stringent now in contrast to before.

Facebook's probably getting strict because its preparing for a relaunch of its design in July. Or — and this pure speculation — the third-party security firm Rock You's rival Slide hired to audit its own privacy might have gotten paid a little extra to take a close look at the competition and alert Facebook to any infractions. We wouldn't put it past hypercompetitive Slide founder Max Levchin and his crafty sidekick, Keith Rabois.

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<![CDATA[Slide's Top Friends back on Facebook after third-party privacy audit]]> Facebook's third-most popular widget, Slide's Top Friends, is back after Facebook suspended it on June 26. (The offense: displaying Top Friends' users birthdays and other private information that wouldn't normally be visible on Facebook.) What took so long? Following the suspension, Slide wanted to call its apps the most secure on Facebook. To feel comfortable doing so, it contracted a third-party audit firm to review its applications and source code, Slide exec Keith Rabois told us. "The issue with Top Friends was fixed immediately," Rabois told us, "But as you might imagine an independent audit takes time to perform." Elsewhere on Facebook, Slide's privacy troubles seem to be spreading.

Slide rival Rock You's Super Wall saw traffic plummet 70 percent in the last week. InsideFacebook's Justin Smith speculates the dip is due to "some kind of punitive action against the application" over privacy concerns by Facebook, "perhaps by restricting feed access or by lowering the application’s notification or invitation limits." Another source tells us Flixster, the widgetmaker behind the Movies app, is going through similar punishment from Facebook over privacy concerns.

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<![CDATA[A good way to tell RockYou you don't want to work there]]> Wantrepreneur Kyle Brady got a call from a recruiter the other day, he writes on his blog. The recruiter wanted Brady to take a job with widgetmaker RockYou. We thought the skeptics among you might appreciate Brady's response:

When I politely declined, he wanted to know why, and I said something to the effect of 'I have no interest in working for companies whose sole existence is, and always will be, dependent on outside funding and other people’s platforms…not to mention those without any real business plans or actual use value.'His response? A resounding “I don’t think they would have gotten [insert large number here] of funding if they didn’t have value or a business plan.”

A smart move, especially as Facebook's ban of Slide's Top Friends application demonstrated how precarious the position of widgetmakers can be.

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<![CDATA[$35 million round wasn't enough for RockYou]]> Online widgetmaker RockYou is still looking for another $5 million to $15 million in funding, even after it took $35 million last week, at a $300 million valuation. That money was for doubling its staff, moving to a larger office in Redwood City and acquiring more widgets — those annoying add-ons to social-network profiles — for its portfolio, RockYou CTO and founder Jia Shen told Silicon Alley Insider — but it's not clear what the extra cash is for. In March, rumor had it RockYou's lastest funding round would set its value near $400 million, but thanks in part to a sliding ad market and a developer-unfriendly Facebook redesign, investors are said to have turned skeptical, sending the startup's paper value down by $100 million to $150 million.

Despite the blow from Facebook, Shen told SAI that unlike its closest competitor, Max Levchin's Slide, RockYou intends to keep developing for the platform. RockYou will need to — especially if developer Blake Commagere wrestles back control of his popular Vampires and Zombies apps. (Photo by califrayray)

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<![CDATA[Blake Commagere, RockYou ready to start biting over Vampires, Zombies, and Werewolves]]> Blake CommagereWho owns the most annoying applications on Facebook? It seems incredible that anyone would want to take credit for Vampires, Zombies, and Werewolves, three of the most useless and yet most used applications on Facebook. And yet Blake Commagere, their developer, and RockYou, the company which markets those apps, and is happy to take credit for them when raising venture capital, are getting ready to deploy lawyers to settle the question over their ownership, we hear. Adonomics, the Facebook-app measurement firm, somewhat questionably estimates the three applications' value at $6.5 million — but attributes their ownership to Commagere.

Commagere, in the past, hasn't helped clarify matters. Last year, he told GigaOm that RockYou hosted his applications and provided some cross-promotion, then hastened to give the company more credit:

At this point I’ve partnered with them on the app and they are contributing far more resources than just infrastructure. It’s eased my pain of looking for more programmers and I’m now enjoying being able to focus more on the creative aspect of it.

He must now regret those comments, which won't help his case in breaking free from RockYou — if that's even his goal. Talk about your words coming back to bite you.

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<![CDATA[Did Facebook's developer-unfriendly redesign cost RockYou $150 million?]]> Despite the rumors, we all know widgetmaker RockYou isn't really worth $400 million. Not with the way ad buyers feel about spending on social media. We hear RockYou's latest investor, Doll Capital Management — which funded the company with another $35 million today — didn't value the company at $400 million either. "I believe the round was priced at $250 MM, and definitely not higher than $300 million to $325 million," an executive familiar with the deal says.

Why the $150 million drop from March to June? In part, RockYou founders Lance Tokuda and Jia Shen can blame Facebook's spam-killing redesign, which will eliminate some of the tools RockYou used to increase the popularity of its widgets. But our source takes a shot at Tokuda and Shen, too. He tells us:

The reason the round took so much time was because the valuation expectation was inflated. They had unrealistic expectations and "team" really matters when you raise capital.

Not that that's so unfair of a shot, considering Tokuda and Shen's lawsuit-wracked history.

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<![CDATA[RockYou raises $35 million]]> Widgetmaker RockYou raised $35 million from venture firm Doll Capital Management and private investors. Rumor has the deal setting RockYou's value near $400 million. RockYou created Facebook widgets SuperWall, Vampires, Likeness, X Me and claims 87.5 million visitors a month and 2.7 billion pageviews. Paying advertisers on RockYou include Paramount, New Line Cinema, Sony, Microsoft, and CBS. But they're not paying much.

Social media advertising revenues across the Internet totaled only $600 million in 2007. Webwide ad revenues generated $18 billion. Social media gets such a small piece because ad buyers consider its inventory market-saturated junk at worst and too difficult of an ad buy at best. Not even Google's figured the trick out yet on MySpace. Nobody told DCM cofounder and general partner David Chao, who "believes that RockYou will be the catalyst of this new global ecosystem that delivers next-generation advertisements through its innovative advertising network and social applications," according to the press release. (Photo by califrayray)

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<![CDATA[Bezos-backed Kongregate moves to Facebook platform]]> JimGreer.jpgKongregate, a sort of YouTube for Flash games backed by Amazon.com founder Jeff Bezos as well as Greylock Partners, will adapt some of its 4,500 games to Facebook's platform this week, Kongregate CEO Jim Greer told Inside Social Games. Kongregate makes money, or tries to, through advertising it shares with third-party game developers. Facebook doesn't need more gimmicky games, but with other widgetmakers like RockYou and Slide asking for (and getting) nine-figure valuations, don't expect the deluge to let up any time soon.

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<![CDATA[R is for Rose, who made Digg his toy]]> Kevin Rose takes up 62 out of 294 pages in Sarah Lacy's Once You're Lucky, Twice You're Good, her new book about Web 2.0. That's less than I expected, since Rose was the coverboy for the BusinessWeek story, co-written by Lacy, which launched her book. From the look of the index, not much time is spent on the women Rose is said to have "plowed through", as his friend Alex Albrecht once put it:

Previously:

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<![CDATA[Hyped widgetmaker explains the widgetmaker hype]]> Union Square Ventures funded Mark Pincus's casual games maker Zynga with $10 million not long after Max Levchin-founded widgetmaker Slide raised $50 million. Competitor RockYou wants a round of funding that would value it at $400 million. We like to scoff at these purveyors of online sheep-throwing tools, but that's serious scratch, people. In this excerpt from a longer interview with Kara Swisher, Zynga's Mark Pincus explains what widgetmakers see in our future — and shows us exactly what kind of pitch VCs are going for these days.

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<![CDATA[How widgetmakers hijacked Zuckerberg's Facebook redesign]]> Facebook's redesign — originally planned for early April, but delayed due to objections from widgetmakers like RockYou, Slide, and Zynga — is no longer a Mark Zuckerberg production. Third-party developers have hijacked it. A source close to the redesign process tells us "Facebook has made some changes to the original design, reflecting developer concerns." Below, screenshots of Zuckerberg's original plans for the redesign, annotated with the objections Facebook-application startups raised.

FBAnnotatedPreview1.jpg
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  1. Current Facebook profiles allow users to move application boxes around their profile wherever they like. Zuckerberg's new profiles won't allow as much customization. "The question is whether users will like the return to a uniform "profile" that looks the same for everyone. I would bet that users actually prefer to customize the look & feel of their profiles," an exec at one of the major widgetmakers tells us.
  2. Zuckerberg wants to integrate the News Feed with the Wall. One developer tells us: "Mixing in 'X wrote on Y's funwall" along with more personal messages from friends may deteriorate the quality of the new wall/feed feature as a whole."
  3. Facebook widgetmakers hate the tabs on Zuckerberg's new profile. One complains that most apps will suffer due to them: "By default a few apps will get their own tab and most will be relegated to the 'more' tab." Another source tells us this is one area where Zuckerberg has definitely caved to developer pressure.
    Facebook has some improvements in the latest version which should mitigate some of this effect on developers. Nevertheless, a substantial fraction of traffic to developers' apps will likely be lost as navigation to new tabs is unlikely to equal current profile traffic.

  4. This search bar better not disappear like it does in the other profile preview. If it does, one developer asks:
    How will users easily find their applications and search for new ones as well as do a quick search of their friends? Getting users to adopt to such a massive change without any major problems is going to be a huge x-factor.
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<![CDATA[Widgetmakers successfully gut Zuckerberg's Facebook redesign]]> n1681_32364148_296.jpgWhen we ran screenshots of Facebook's new profile pages back in late February, what you saw was a classic Mark Zuckerberg production. A source close to Facebook tells us the profile redesign was Zuckerberg's pet project, his baby. Well, that baby is dead.

At the very least, it's no longer a Mark Zuckerberg production. The widgetmakers have taken it over. Large Facebook-application developers — VC darlings like Slide, RockYou and Zynga which have thrived on Facebook's platform since it launched last May — panicked when they saw Zuckerberg's plans. And, perhaps because Google's rival app platform, OpenSocial, gave them leverage, the widgetmakers' collective kiboshed Zuckerberg's plan to launch the redesigned profiles in April. They wanted to see changes first. And now, we hear, they got them. Zuckerberg and his team are already "improving the design to have less radical implications for developers," one tells us.

Back when the Facebook platform launched, reporters compared Zuckerberg to Bill Gates. Gates ruled programmers who wrote applications for his Windows platform with such an iron fist that Europe's courts still aren't over it. But how often did third-party software makers push Gates into making Windows the way they wanted it? By contrast, Zuckerberg is hardly putting the "eek" in his ecosystem.

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<![CDATA[4 things BusinessWeek won't tell you about its under-30 entrepreneurs]]> The problem with lists like BusinessWeek's collection of 13 under-30 entrepreneurs: Inevitably, in an effort to fill a demographic quota, editors scrape the bottom of the barrel. And presenting a balanced picture of these business novices cuts against the goal of serving up fresh faces. (Whether they're supposed to make BusinessWeek's 50something readers feel either young again or even older, I'm not quite sure.) Here are some things that BusinessWeek would just as soon you not know about members of its boy band:

  • Joe Green (top left) has raised $7.3 million for his Facebook application, Causes. Which would be more impressive had the funding not come from Peter Thiel's Founders Fund. Thiel is an investor in Facebook, and has a vested interest in creating the impression that Facebook appmakers are worth something.

  • Drew Houston (not pictured) runs a company, Dropbox, which offers online file storage, a service users can't get from anyone else. Except AOL, Google, Microsoft, and Yahoo, and a good dozen other startups.

  • VideoEgg CEO Matt Sanchez (top, second from left) tried to compete with YouTube and failed. Or "evolved," as BusinessWeek put it, into an ad network for Flash games, a crowded field that so far has garnered VideoEgg gross revenues of $300,000 a month. The magazine lauded Sanchez for raising $27 million in venture funding; it should have asked instead how much is left.

  • RockYou cofounder Jia Shen (bottom left) launched his widget startup while working for another company, Iconix, according to IM chats produced in court. He and cofounder Lance Tokuda settled a lawsuit with iconix last year. They're now trying — so far unsuccessfully — to raise another round of venture funding, or sell the company.
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<![CDATA[No one has any idea how much Facebook applications are worth]]> SuperPoke is worth $13 million according to Facebook application tracker Adonomics. The site awards applications like Slide's Top Friends and RockYou's SuperWall values in the tens of millions of dollars — which provides some of the basis for the 9-digit figures that Slide has commanded, and RockYou hopes to get, in venture capitalists' estimates of their worth. Adonomics' numbers are as sketchy as those valuations, however. Facebook's homegrown Video application only has 807 active users, according to Adonomics stats. Something's off here, and I don't think it's just Facebook's $15 billion value.

adonomics.jpg

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<![CDATA[Morgan Stanley trying to get $400 million for RockYou]]> RockYou, the widget maker best known for Facebook's Super Wall application, has hired Morgan Stanley to raise a new financing round at a $400 million valuation, according to a hedge fund manager whom the investment bank solicited for the deal. Slide, a competitor, recently raised a round and is now worth $550 million, at least in its investors' fantasies, which sets a high bar for RockYou. Slide is the biggest reason why RockYou might actually get the financing. After it struck its deal, cofounders Jia Shen and Lance Tokuda could argue for a comparable value. But not all is rosy for Shen and Tokuda.

In Slide, RockYou now faces a very well-financed rival which took $50 million from its new investors. And Slide has real advertisers like McDonald's, AT&T, and BP; RockYou is better known for its plan to charge other Facebook-app makers to advertise their wares. (Does that strike anyone as a pyramid scheme?) Finally, there are RockYou's cofounders themselves — perhaps the biggest reason they won't get $400 million for RockYou.

Last year, they settled with their ex-employer Iconix, which charged them with developing the idea for RockYou while still working there. The episode was messy, and public. One would think RockYou's prospective investors would take it into account before putting their money in Shen and Tokuda's hands.

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